Level No. 5 "The Forgotten Factory"

 Level 5, Survival Difficulty Class: 1- Safe, Secure, Minimal Entity Count 

Description:
The Forgotten Factory is a Factory that stretches for a total of 5,118 Miles. It includes all types of machinery from all eras, even machinery that looks rusty or out of repair, works as if it were fixed or in working condition. There are many sections of the factory, none have been hallucinations or false claims.

Imagine this: A variety of factories that produce a variety of products, stitched together, like a Shoe Factory, put together with a Firearm Factory.

Three entities are known to roam Level 5: Cannies, Clumps, and Facelings. Cannies can be seen holding cans or trying to operate machinery out of curiosity. Cannies are passive, until having their can taken away from them, and become hostile until their can is returned.

Clumps are a strange bundle of arms and legs with the sound of a heartbeat. They have a scary appearance, but they do have a long arm that can stretch out 8 feet to grab someone, so be careful and stay further than 8 feet away if you see one. For more information, see http://backrooms-wiki.wikidot.com/entity-5#:~:text=Clumps%20are%20a%20strange%20and,Level%202%20and%20Level%203.

Luckily, very few Clumps are known to inhabit Level 5 but steer clear if one is spotted.

Most Facelings on Level 5 are Adult Facelings who will not attack unless provoked. Watch out, any Faceling wearing a Pink Dress (Known as Pink Dress Facelings) Are Hostile and should be killed if having the right weapons, or run away and hide.

Items:
Almost anything can be found in Level 5, due to it having a massive amount of factories that produce a different assortment of products, from toys to guns, and more. Even Tank Factories in stages producing American M3 and M5 Stuarts, M4 Shermans, M6 Heavy Tanks, M10 Wolverines, M18 Hellcats, M36 Jacksons, and T1 Heavy Tanks have been encountered.

Colonies & Outposts:
As of now, there are no known Colonies or Outposts on Level 5, but the M.A.C. announced they will plan on establishing one sometime soon.

Do's & Don'ts:
Do :

- If you find any food with a closed container, you can eat it because they are safe for consumption.

- If you find any type of weapon, and you're 100% Sure you know how to handle it to defend yourself, take it.

Don't:

- Engage combat with any hostile entity, unless the right weapons are equipped.

- Touch objects with warning logos on them, as they could be dangerous if not handled correctly.

Entrances & Exits:
Entrances:

- 90% Chance to get here by No-Clipping into walls in Level 4.

- According to a few travelers, entering one of the houses in the cornfields in Level 4 will have you fall asleep and you will be teleported to a random level, including Negative and Sub-Levels. It is confirmed that one can get to Level 4 through this method, but it is not advised as The Labyrinth is very large and can bring you to possibly the most dangerous and scariest levels.

- Entering any type of factory in Level 4 will cause the people inside to vanish one by one if they look away from each other, and will end up in Level 5.

Exits:

- If you find a pair of automatically-opening doors that you would see at a store, they will lead to Level 6.

- Sometimes a Black and White Checkerboard-Style door can randomly spawn in random locations, and if entered, will lead to Level 9.