Entity No.. 39 "Flesh Blobs"

Entity No. 39: “Flesh Blobs”
Habitat(s): Majority, but most rarely encountered.

Entity 39, more commonly known as “Flesh Blobs” and “Flesh Balls” are the 39TH Recorded Entity in The M.A.C. Database, and are hostile once they see another entity or person they perceive as prey. Because of the appearance of a ball made of flesh, one of the nicknames given to this entity is “Meatballs”.

Biology:
Flesh Blobs appear to be red, pink, or reddish-pinkish, disgusting, squishy, limbless, completely spherical blobs of flesh, with a single, or multiple eyes on them. They move by either jumping without the use of limbs and produce a sound, similar to a basketball hitting the floor, but if for example, a Flesh Blob bounces on a metallic surface, it will produce a metallic clanging sound, so essentially, depending on the surface, Flesh Blobs will make different sounds when they land back down from jumping. Flesh Blobs also move around just by rolling around.

Flesh Blobs have a disgusting and foul odor that either causes many to gag or vomit, but over time, your body will gain immunity to the point that it is just a bad smell and you will not gag or vomit the moment you smell the stench. Many people say the smell is similar to rotting flesh, or extremely spoiled meat. There are three classifications of the sizes of Flesh Blobs, and those are: Small, ranging from 10 inches to 3 and 6 Inches in Height and Width, Medium Size, which range from 3 and 7 Inches to 4 Feet and 9 Inches in Height and Width. Large Size Flesh Blobs are specimens that are commonly 5 Feet to much larger in Height and Width, with some specimens getting so large that they take up hallways and are squished against walls and corners, and are completely immobile, or move very slowly, and sometimes have evolved to have a long tongue and can grow tentacles to catch prey, these specimens are referred to as “Supersized” Flesh Blobs.

As Flesh Blobs roll on the ground, they secrete a sticky, slimy foul-smelling substance, similar to slime a snail produces. When Flesh Blobs jump and land, they release splatters of the slimy substance their bodies secrete. With the slime they produce, Flesh Blobs can roll on walls and ceilings, and if you get hit on the head by a droplet of a sticky, foul-smelling substance, that is a sign that a Flesh Blob was there recently, or there is one, or many around. The slime Flesh Blobs secrete evaporates every 3 to 9 hours, but it is advised to observe your surroundings, especially ceilings for Flesh Blobs, and floors, walls, and ceilings that appear to have slime on them. If you hear a sickly gurgling and splattering noise, that is a sign one or many Flesh Blobs is near.

Behaviors:
Once a Flesh Blob sees a person or entity, it will either roll towards them at speeds of up to 39.5 Miles An Hour (63.5 KM/H), or jump towards them at fast speeds, and will either do one of two things: Attempt to tackle their prey, and reveal a hidden mouth full of many sharp teeth and attempt to bite and consume their victims. Or, they will jump, and reveal their mouth full of sharp teeth and attempt to bite and consume their victims. Flesh Blobs have been observed to be in a constant state of hunger, attempting to consume anything that moves. Every time a Flesh Blob consumes a living being, it will expand slightly, twice, or more than twice the size of its original body. When Flesh Blobs grow larger, they become stronger but are sometimes slightly slower. Because of their voracious appetite, they have been nicknamed “Balls of Gluttony”, “Blobs of Gluttony”, “Gluttony Balls” and “Gluttony Blobs”.

There have also been reports of large Flesh Blobs exploding, and their guts and blood splattering everywhere, which many theorize because of these entities overeating, even if that is possible because they are in a constant state of hunger. It has been observed that sometimes, when survivors have begun to attack a medium or large-sized Flesh Blob, they split apart, with two or three smaller, but normal looking Flesh Blobs, with a third, or fourth Flesh Blob appearing barely alive and weakened, and will die if it doesn’t receive food, with the other two or three healthier Flesh Blobs scattering away in retreat, or those Flesh Blobs merging back together to try and appear intimidating, or one, two, or three of those Flesh Blobs getting in a food frenzy to cannibalize the weakened and dying Flesh Blobs. Flesh Blobs are capable of merging together, and in some cases, have been witnessed cannibalizing their kind.

If a Flesh Blob is immobile or moves at a very slow rate, especially those who are oversized and taking up the space of rooms and hallways, they will somehow have the ability to grow tentacles that can stretch up to 161 Feet (49.0728 Meters), and have extended, long tongues that Flesh Blobs will also use to catch prey, and said tongues can stretch up to 39 Feet (11.88 Meters).

How to Attack:
Flesh Blobs are relatively easy to attack and kill, especially those that are small and medium-sized. Around 1 to 4 shots from a handgun such as a pistol will kill a small-sized Flesh Blob, and a single shotgun shell will kill a small-sized Flesh Blob. For a medium-sized Flesh Blob, around 2 to 9 shots from a pistol will kill a one, and around 1 to 3 shots from a shotgun will kill a medium-sized specimen. For large-sized specimens, they will take around 6 to 18 shots from a pistol, and around 2 to 8 shots from a shotgun to terminate one. For the super-sized, immobile specimens with tentacles and extended tongues, they should NEVER, under ANY circumstance, be fought alone, or at close range. It will take an extremely large amount of handgun ammunition, and a large number of shotgun shells to terminate these types of Flesh Blobs, but assault rifles and explosives are effective against all types of Flesh Blobs.

Although possible with the right melee weapon and fast reflexes, you should not attempt to kill a Flesh Blob at close range with a melee weapon, and if you do manage to kill one, you will get blood, guts, and slime all over you because they explode when dying, and you will smell very terrible. Once a flesh blob has taken enough damage, it will do two things: Either die by exploding and releasing blood, guts, and slime everywhere, or as mentioned before, split into two or three separate, healthy flesh blobs, along with a heavily damaged, weakened, and dying Flesh Blob. The remaining Flesh Blobs that have been created via the split, will either scatter off in retreat, merge back together to a larger Flesh Blob, or have a feeding frenzy on which one gets to cannibalize the weakened and dying Flesh Blob.

It is a well-known fact that Flesh Blobs seem to despise Almond Water and Cashew Water, as if a drop of Almond Water gets on a Small or Medium-sized specimen, they will emit a loud, agonizing, shriek, and will bounce and roll around the area uncontrollably, until coming to a stop, and begin to shake violently, as if they are having a seizure, and explode, dying. If you splash a moderate amount of Almond Water or Cashew Water on a Large Flesh Blob, they will die the same way, like their smaller counterparts. It appears that Supersized Flesh Blobs are not affected by Almond Water, but they despise Cashew Water, and if you approach a Supersized Flesh Blob while holding a canister of Almond Water, the entity will scream in terror, and will not attack, but attempt to flee, but due to their immense weight and size, they are mostly immobile, so splashing a good amount of Cashew Water on a Supersized Flesh Blob point blank will cause it to pulse around, scream in agony, pound around as if they were having a seizure, and the ground will rumble because of its immense weight, and you must run unless you will be killed or knocked unconscious by flying massive chunks of flesh from the blown-up remains of the dead Supersized Flesh Blobs, similar to how shrapnel scatters.

Due to the rarity of Cashew Water, and the danger if other entities (Except Insanities and Wretches) come into contact with it, Supersized Flesh Blobs should be fought with a team equipped with flamethrowers, fast-firing firearms, and explosives. Another well-known weakness that all types of Flesh Blobs have is fire, as fire immobilizes any type of Flesh Blob, and causes them to die from their burns, so you can use Firesalt against Flesh Blobs.

Discovery:
Flesh Blobs were first discovered in 1999 when a group of four survivors in Level 37 came across a ball of flesh with eyes, around 7 feet tall and 7 feet wide. This group of survivors had obtained AK-47s and M4 Carbines from a gun factory in Level 5, and they all opened fire on the creature, without too much struggle. Because of its appearance, it was named “Flesh Blob” and has been spotted on many other levels since its discovery.

Miscellaneous Reports: (More may come soon)
An anonymous survivor in Level 7 of The Labyrinth encountered a Medium-Sized Flesh Blob which pursued her, and she ran until the Flesh Blob locked eyes with a Clump, and the two abominations began to engage in a bloody battle, with the Flesh Blob tearing off some of the limbs on the Clump, and it appeared that the Flesh Blob would be the victor until the Clump used almost all of its limbs to rip the Flesh Blob to shreds. The survivor survived this encounter and now resides in Level 94 of The Labyrinth.

Do’s:
-Check the ceilings for possible Flesh Blobs stuck on the ceilings.

-Check your surroundings if you spot any sticky slime-looking substance, as that is a sign one was there recently, or a single, or a couple of them are still wandering around.

-Have the proper weaponry (Fast-Firing, Powerful firearms, and/or flamethrowers) along with confident and skilled companions if you must terminate a Supersized Flesh Blob.

-If you are alone and are weaponless and one starts rapidly approaching you no matter the size, your only choices are to run and hide, but it is better to find a hiding place because the Flesh Blobs are speedy Entities.

-Listen for the sound of rolling and splats produced when Flesh Blobs land from bouncing, and avoid them if you do not have any weapons.

-Splash Almond Water or Cashew Water on the small, medium, and large specimens.

-Terminate them using firearms, make sure you have enough ammo.

Don’ts:
-Although it is possible to kill small to medium Flesh Blobs with Melee weapons, it is not advised to combat them at close range.

-Attempt to kill a large or supersized Flesh Blob alone, or at close range, that is basically a death sentence.

-Attempt to tame one.