Entity No.. 47 - "The Repairman"

Entity Number: 47

Habitats: Majority

Original Idea By: u/DrakeMakesMemes On Reddit

Information Expander (Rewritter): u/Intelligent_Mention9 (Aka AsianMan45)

Description:
The Repairman is a dark, black, tall, muscular, and shadowy figure that seems to be 7 Feet and 9.5 Inches Tall (237.49 CM), has a normal pair of eyes and a mouth, and has a rusted metal box on top of its head. It is unknown how the box does not fall off The Repairman's head. Inside of the box, are the tools The Repairman uses. Many survivors state that The Repairman wears stained and greasy blue overalls and black boots.

Behaviors:
The Repairman is not confined to any specific level but has always been seen fixing broken machinery found in many levels, such as broken electrical equipment, broken machinery, broken car engines, etc. The Repairman is very intelligent and can fix almost any broken piece of machinery known to man. If The Repairman encounters a wanderer, he will ask them to follow him, as he will lead them to safety. If followed, The Repairman will either lead the wanderer to the following: 1: The Repairman will lead the survivor to an exit of the level, either any exit the level has or a Golden Elevator. If you ask him to come with him, he will politely obey you and will protect anyone he sees unless they politely tell him they do not need his assistance.

2: The Repairman will lead survivors to areas in the level where either a lot of resources are, or where other survivors are. The Repairman is very kind and hospitable to survivors unless they try to attack him. Attacking The Repairman is highly ill-advised because he has superhuman strength, and carries a revolver on him at all times. During an interview with The Repairman, The Repairman stated he was once human and lived in the real world until no-clipping into The Labyrinth. Initially, when he first came to The Labyrinth, he states that the first level he appeared in was Level 1.1, and after traversing a medium amount of levels, he went into one level and he has a hard time remembering what level it was, but he tripped and fell into a thick, black, ink-like substance that transformed him into the being he is to this very day. Research is ongoing to what level The Repairman has claimed contains the ink-like substance that transformed him into the being he is to this very day.

The reason The Repairman has always been commonly seen fixing broken machinery is that he states he was a mechanic who knew how to solve many problems relating to malfunctioning machinery, and when he no-clipped into The Labyrinth and turned into the being he is, he claims he fixes machinery because it is boring in The Labyrinth and it is the best thing he knows how to do. If you have a broken piece of machinery and you are with The Repairman, you can ask him kindly if he could repair your piece of machinery, and he will kindly accept and will state that he will do his best to repair your piece of machinery, at no cost. The Repairman is a handy friendly entity you can have on your side since The Repairman is known for being very athletic and muscular, is a professional marksman, and a mechanic that is theorized to be able to fix any machinery known to man. The reason for The Repairman being a professional marksman was because, during an interview, he stated that he was a combat veteran in the United States Army who fought in Iraq. Also in that same interview, when asked what his name was, The Repairman tries his hardest to remember at times, but he can’t remember his name.

Another fact that should be noted is that The Repairman gets along well not only with kind survivors, but he also gets along with peaceful or neutral entities, such as Adult Facelings, Aidens, Partypoopers, and more.

Do’s and Don’ts: (Will Possibly Be Updated)
 Do’s: 

-If you have a broken piece of machinery, and you encounter The Repairman, you can ask him nicely if he can fix it, and he will kindly repair your object to the best of his ability.

Don’ts:

-Do not attack The Repairman, he has superhuman strength and will knock you out, but he will leave you in a safe area.