Entity No.. 72 - "Hellhounds"

 Entity No. 72: “Hellhounds” 

Entity Number: 72

Habitat(s): Rare to Encounter, Theorized to be found in all, or a majority of levels. (This means they are not found specifically on a single level, but can be encountered randomly on any level, although infrequently)

Hellhounds, designated as Entity 72, are the 72ND recorded entity encountered in The Labyrinth. Some might think Hellhounds are related to Hounds, but this is incorrect and not the case.

Behaviors:
During interviews with M.A.C. Officials, Civil Hellhounds had told officials that they had somehow ended up in The Labyrinth, whether they accidentally tripped, ran into something, etc. During those interviews, they have all mentioned they have originated from “Hell”, and it is unknown if that “Hell” the Hellhounds have mentioned exists or not, or if it is even a level that is undiscovered so far. There are three “types” of Hellhounds that have been identified, classed as “Civil” or “Civilized”, “Domesticated”, and “Feral”.

"Civl" or "Civilized" Hellhounds:
Civil Hellhounds can speak, are, for the most part, rude, grumpy, confused, and scared, the and scared parts of their behaviors understandable because they noclipped out of an area from their real world, into a much more horrifying reality. There is a rare exception for some Civil Hellhounds to be somewhat friendly and calm. It appears that The Backrooms and The Labyrinth tend to affect “Civil” Hellhounds. If a Civil Hellhound spends long hours, days, or weeks in The Labyrinth without drinking Almond Water or coming across another survivor for company, their intelligence will lower, including losing the ability to speak, and will begin to walk on all fours instead of their hind legs, and will become very hostile. For the most part, Civil Hellhounds get along well with Domestic Hellhounds but are hostile against Feral specimens.

"Domestic" or "Domesticated" Hellhounds:
“Domestic” Hellhounds are in-between “Civil” and “Feral” Hellhounds. They do not speak but are very dog-like, such as wagging their tails, barking, and rushing towards wanderers to give them a friendly tackle and lick them. It has been a known fact that “Civil” Hellhounds have a 50-50 chance of becoming a “Domestic” or “Feral” Hellhound when they enter The Backrooms or The Labyrinth. Domestic Hellhounds are not hostile unless they have been attacked, or if an entity is nearby, or if an entity or someone is attacking any wanderer. If you wish to keep a Domestic Hellhound, provide it with food and water. It has been noted that, if you give a Domestic Hellhound Almond Water, over time, they will become more intelligent, and will know how to speak, walk on their hind legs, and will be a loyal companion.

It appears that Domestic Hellhounds are not hostile towards their Civilized counterparts, but are Hostile towards their Feral counterparts, along with entities, animals and humans they perceive as hostile and will protect the people they are loyal to. Sometimes, groups of Domestic Hellhounds have been encountered, commonly in packs of 2 to 6 specimens.

"Feral' Hellhounds:
Feral Hellhounds, are Hellhounds that were once normal “Civil” Hellhounds, that de-evolved and had their intelligence dropped the moment they spent long hours in The Labyrinth, similar to how people trapped in The Labyrinth begin to turn into Insanity after isolation once they had entered and spent long periods of time in The Labyrinth. Feral Hellhounds behave very similarly to wild and aggressive canines, foaming at the mouth, and walking on all fours, instead of walking on their hind legs, just like “Civil” specimens do. Feral Hellhounds are very hostile, and have been known to maul and kill other entities with ease, such as Facelings, Hounds, Insanities, Skin-Stealers, many other entities, as well as humans. Feral Hellhounds are hostile to survivors, humans, and Civilized and Domesticated Hellhounds.

It has been observed that one anonymous survivor encountered a Feral Hellhound on Level 32, and it slowly started walking up to the survivor on all fours, its eyes wide open and growling loudly. The survivor began to slowly back up until they heard growling from behind him. Upon turning around, there was a pack of three Hounds behind him, growling. The survivor believed it was the end for him, but then he heard the growling in front of him grow louder. The wanderer then heard whimpering from behind him and heard rapid footsteps, and once he turned around, he saw all three Hounds running away. The Feral Hellhound chased this survivor until he managed to lose the entity.

Giving a Feral Hellhound Almond Water will make them less hostile, and will “evolve” into a Domestic Hellhound, and giving the Domesticated Hellhound Almond Water regularly, will have it “evolve” into a Civilized specimen. For taming a Feral Hellhound that is, for example, somewhat far away, all you have to do is take out a bottle of Almond Water and pour it into something like a bowl, a cup, or on the floor. The Feral Hellhound will look curious, walk towards the container of Almond Water, and begin to drink. Hellhounds have a very acute sense of smell, similar to dogs. They can sniff out certain smells, and even after sniffing a list of people, can identify those people and They are even able to sense the smell of their owners/tamers. Hellhounds, whether Civilized, Domestic, or Feral, can intimidate most common entities and humans because of them mostly being muscular, tall, and intimidating.

Once a Feral or Domestic Hellhound is tamed, and you give them Almond Water regularly, they will “Evolve” into a “Civilized” Hellhound, which will behave kindly and loyal to the one who tamed them and will begin to remember things about their lives before they entered The Labyrinth, such as their name, childhood memories, experiences, etc. And will tell their tamer such experiences, including the place they came from, constantly referred to as “Hell”.

Some Feral Hellhounds have been known to form packs with each other, similar to wolves, and they typically range from 2 to 6 specimens in a group which they have hunting tactics to chase and trap who and what they perceive as prey.

Child Hellhounds:
Child Hellhounds are the fourth type of Hellhounds that roam The Labyrinth and are the most recently discovered. Many are short, but there are some exceptions. Behavior-wise, many of them are childish, friendly, and scared, but some have been snarky. They get along with their “Civil” and “Domesticated’ Hellhound counterparts and fear their “Feral’ counterparts. Child Hellhounds are a sub-species of “Civil” Hellhounds, one being Adults and the other being Children. Also, there have been encounters of “Domesticated” and “Feral” Child Hellhounds and can be tamed with Almond Water, and over time, they will grow up. Child Hellhounds commonly ask wanderers for help if they come across them, and there have been cases where "Domesticated" and "Feral" Child Hellhounds have formed packs with Adult specimens.

Biology:
Hellhounds appear to be canine-like entities, similar to wolves, but some appear to be other species of canine in the canine family. Most Hellhounds have white, gray, and black fiur, but there are a few Hellhounds that do not have these traits. A good majority of Hellhounds also have hair, most of them corresponding to their fur color or dyed hair. A majority of Hellhounds wear clothing, albeit they are revealing. Another common appearance of Hellhounds is looking similar to the dog breeds, Doberman and Huskies. Most Hellhounds are tall, muscular, and intimidating-looking, but there are exceptions.

Do’s:
-Although most Hellhounds are rude and intimidating, try to convince them to stay with you because you are just as confused as they are.

-If you attempt to tame a Domestic or Feral Hellhound, give it Almond Water.

-If you encounter a Feral Hellhound and have no weapons or Almond Water to tame it, run the opposite direction and/or hide until you lose the entity.

-If you encounter a pack of Feral Hellhounds and you are all alone, whether you have weapons or not, it is highly recommended to just run the other way and/or hide until you have lost the pack.

Don’ts:
-Attack them, Hellhounds (No matter Civilized, Domestic, Feral), they are all powerful, but can be killed with firearms and melee weapons, but melee weapons are not recommended.

-Attempt to tame a Feral Hellhound without Almond Water.

-Attack a pack of Feral Hellhounds unless you have trained companions and the proper weaponry.

Footnotes:
Many people state that Hellhounds encountered in The Labyrinth look similar to both Loona and Vortex, two Hellhound characters who appeared in the show, Helluva Boss, by Vivizepop.